CG Masters on X: "New Blender 2.8 character project (when I have time to work on it!): A heavily modified 'Blenderella' character model. No particle hair yet-- too many crashes in the
armature - Blender 2.8: mirror leg and arm bones? - Blender Stack Exchange
Basic Blender armature rig not deforming in Unity - Ask - GameDev.tv